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In the beginning, YGGDRASIL characters had no facial expressions. However, there are player characters from different races who are unable to make facial expressions in the game. Momonga using one of the emoticons to express his feelings. After a certain patch was updated into the game, players were given several ways to change their equipment’ appearance without changing their gear. Through doing this, a player is able to create an unlimited variety of original items. One could also buy appearances within the DMMO-RPG. A player could manipulate the game's database by using the creator tools and form original items. However, by using the power of a Cash Item, players are able to put a ring on each finger. Players could only put one ring on for each hand. Even a suit of full plate armor only counted as taking up the body slot.
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While one could wear many magical items around their neck, only the powers from the item that had been last put on would be usable. One could not equip multiple magic items to the same item slot. When it came to Equipment in YGGDRASIL, one could equip magic items in the following slots: head, face, body, three pieces of jewelry apart from one’s rings, underclothing, arms, hands, left and right rings, waist, legs and feet. The customization system was really far-reaching and broad, even allowing basic programming. If a player were to use separately sold creator tools, they could freely alter the appearances of weapons, armors, interior data, character visuals, and advanced settings of their in-game residence or home. Players could select numerous races, jobs, and various tools, allowing for customization in the game. The most distinctive feature of YGGDRASIL was its flexible system to allow players to freely make choices. However, there were statuses like hunger and thirst which existed among players and the mounts they ride on in the game. Due to the lack of technology when the game was developed, facial expressions and artificial intelligence are not supported. Though the game is a full virtual reality, it does not provide a sense of taste or smell and has a limited sense of touch. YGGDRASIL requires an exclusive console to play, which records logs for the week. In other words, the special thing about YGGDRASIL was the incredible amount of freedom given to players, compared to any other DMMO-RPGs out there. It was a game where all you were told was the controls before being thrown into the deep end.
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According to the developers' website, YGGDRASIL was a game of exploration, and so many things were mysteries left unknown for players to discover on their own or in groups. YGGDRASIL is a DMMO-RPG released in 2126 by a Japanese Developer.
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